I originally played the original arcade game on World 2’s “Arcade” bonus area which allowed you to play all of the classic games from the 80’s. Before I start, it’s obvious that I'm a Pac-Man fan. I didn’t like the new reboot they gave him and all, though, as they made him an annoying high school kid trying too hard to be cool. The fella’ will always have a place in my heart since the days I played Pac-Man World 2 on my GameCube. They all approached Paul and he ran, in search of more pills.You remember Pac-Man? Yeah, the little yellow ball who has been the main mascot for Namco (now merged with Bandai) for 41 years now. They were quite near death but somehow kept alive by the PACs. The others, all halfway into their PACs which hung near the dining area (there were many sets all over the ship). As he turned around he witnessed a gruesome sight.
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He found that the manual airlock closed quite easily, sliding shut securely, not that it mattered anyway. Paul first worked his way to the airlock, occasionally seeing something out of the corner of his eye. All of the medicine (largely in the form of various pills) were kept securely in baskets around the ship however the caps had been ripped off and the contents spilled out, a good portion of them stayed in the halls rather than flying out of the airlock. In his mania, Paul could not remember his way around the ship. The main lights had failed and the whole ship was now illuminated by the eerie Krypton-Neon lights, which glowed a deep, rich blue. Paul slowly donned his suit and opened the door. When he had taken the last of the pills (which he was taking far in excess of need, trying to dull his senses) a sense of mania began to set in. Over the next few hours he stayed alive with the PAC's food sacks which could be opened from outside if needed.
He decided to take the spacesuit off and open the bottle of pills. It slowly dawned on him that he was now alone, there was no way that the others were still alive. Paul grabbed it and forced his way into the emergency cabinet which had its own airlock. It was a miracle that Paul was so near to the emergency Personal Assistance Capsule, or PAC as it was usually called, a sort of spacesuit which delivered all necessary substances to the human body in case they are needed for very long amounts of time. The main airlock had failed.Ī tempest of sound and wind formed in the ship as all the air was being violently sucked out. By the time Paul realized what component the failure had been in, it was too late to fix. The buzz became stronger and stronger as Paul got farther in the ship, higher and higher in pitch and more frequently. Paul grabbed a bottle of pills as he was leaving. As he stood up his head banged against a low lamp, creating a great sound and hurting a great deal.
A simple fix in the day and age so Paul got out of his seat to check it out. As the ship's computer told them that all systems ran well, the five went to the dining area and got their dinners.Ībout midway through, a low buzz could be heard in the back of the ship, the kind that usually meant power failure to one of the many components.
It was only a few weeks until they were scheduled to make contact on Alpha Centauri. Ben, Peter, Isaac, Cameron, and Paul all sat at the control deck of the ship, looking over the controls to check that all was normal. The trip was all on schedule and everything had gone just as according to plan.